Flexa
FitXR • London, United Kingdom

Senior Unity Developer

Fully-remote

Core hours 10–4.30

Job Description

FitXR is a fitness technology company working at the cutting edge of VR and MR. We’re a funded scale-up on a mission to impact more lives than any other fitness company, and build a healthier world for everyone.

We started life in 2016 in a garden shed in the UK. Today, we’re building FitXR, one of the top-downloaded apps on the Meta Quest store. We’ve raised close to $40m from top investors such as Maveron, Hiro, BoostVC and TriplePoint.

We’re a remote-first team of just under 100 people from across the US, UK, and Spain, and we’re committed to making it simpler and more enjoyable for people to get moving. We believe that anybody can fall in love with fitness and make movement part of their life.

Our team is distributed across Europe and the US. We’re guided by our Principles of Play: eight core beliefs about how we treat each other and our community. We make space for every voice, believe in the importance of a learner’s mindset, and prioritize team success over individual glory.

The FitXR app contains a growing range of fitness studios, where members can choose from box workouts with world-class trainers like Olympian Nicola Adams, powerful HIIT workouts, and immersive dance classes. While nothing compares to trying it yourself, you can watch a trailer here.

FitXR is available on Meta Quest 2 and has been downloaded by over a million people worldwide. Featured in Forbes, Empire, T3, Washington Post, Men's Health, GQ and more. In 2022, FitXR ranked 6th in The Information’s 50 Most Promising Startups.

The Role

You will work in one of our cross functional teams, developing game components and systems as well as solving unique and challenging technical problems within a specific product work stream.

In this role, you will bring your prior experience and will develop expertise in medium-sized areas of our product and software stack. With this, you will increasingly take responsibility for shaping the direction of those areas. You will take an end to end view of development and will work with, and through, other developers to progress the areas you are responsible for.

You will also have the opportunity to work across teams and will coordinate with developers in central technology & infrastructure teams. You will help and support others in areas where you have built expertise, and will be a positive role model within your own team and across the wider engineering organisation

What you’ll do
👀

  • Work closely with your cross-functional team to design, prototype and implement new features.
  • Develop subject matter expertise in one or more areas of our product so that you can identify technical risks or opportunities, and help the team tackle them.
  • Take the lead on medium-sized projects in the areas that you’re responsible for and deliver them on time and at high quality.
  • Make well-reasoned decisions and trade-offs within your area of expertise to align the team’s prioritisation with company strategy and goals, tying activity back to having business relevance or to product metrics.
  • Continuously build upon your knowledge of industry trends and apply your insight of how others solve similar problems to your domain and team.
  • Assist other team members with their planning & tasks, especially where they are operating within your own area of expertise.
  • Volunteer to coach, share skills, techniques and ways of working with your team.
  • Own quality and performance for your area and proactively partner with QA to raise the bar.

You should apply if

  • Strength in C#.
  • Great verbal and written communication skills. You’ll communicate well with technical and non technical stakeholders alike.
  • Demonstrable game development experience on PC, console or mobile titles.
  • Proven track record of successful releases, or equivalent amount of industry experience.
  • Confidence using Unity OR Confidence using a commercial or in-house game engine. If you know other engine(s) we’d love to help you learn Unity.
  • Comfortable using performance analysis tools and writing optimised code.
  • Experience using source control systems.

Other Desired Skills and Experience - Having any one of these is an added plus:

  • Other programming and scripting languages, and other domains (eg web frontend, backend services, editors / tools etc).
  • Developing VR games or experiences.
  • Prior work in non-gameplay fields. Everything counts but Graphics & UI are especially interesting to us.
  • Development of systems consumed by other programmers or teams.
  • Experience writing automated tests and implementing other quality measures.
  • Familiarity with Perforce source control
  • Familiarity with developing in a Continuous Integration environment.

Our mission is to make fitness fun and accessible for everyone. To build inclusive products, we need to build an inclusive team. Please know that this list is indicative and that we would still love to hear from you even if you feel you only are a 75% match. Skills can be learnt, diversity cannot. We promote a diverse and inclusive culture at FitXR.

Benefits

🌎 Fully remote: your life, your way of working

🏝 Unlimited annual leave

💰 Competitive salary with half year and end of year reviews

📈 Stock options

🌱 £800 per annum learning budget

🧘 £600 per annum wellbeing budget

🏡 £400 work from home budget

🤗 Annual company retreat & regular get togethers

💻 Quest 2 VR headset

⛑ Private Health Insurance (optional)

🚴‍♂️ Annual travel pass & cycle to work scheme

👶 12 weeks full paid family leave

Company benefits

Open to part-time employees
Open to job sharing
Open to compressed hours
Work from anywhere scheme
Unlimited annual leave
Work from home allowance
Enhanced maternity leave
Enhanced paternity leave
Adoption leave
Fertility treatment leave
Pregnancy loss leave
Carer’s leave
Shared parental leave
Pension match/increase
Share options
Personal development budgets
Hackathons
Skilled worker visas
Employee assistance programme
Company wide holidays/offsites
Teambuilding days
L&D budget
Time off in-lieu
Wellbeing allowance
Mental health days
Enhanced sick pay
Duvet days
Compassionate leave
Co-working space allowance
Stock options
Wellness budget (£600 p/a) to spend on anything relating to health and wellbeing (yoga, weights, gym memberships or online subscriptions)
Learning budget (£800 per annum) to all employees upon starting, powered by Learnerbly you can spend on training courses, reading material and online content.
Private medical cover (UK- Vitality, Spain - Axa and US - Empire Blue)

The FlexScore® is the result of a rigorous 2-step verification of a company’s flexibility

First we assess the flexibility options FitXR provides and then we anonymously survey a statistically significant proportion of their employees to make sure FitXR is as flexible as they say they are. Our assessment is based on the six key elements of flexibility: location, hours, autonomy, benefits, role modelling and work-life balance.

We ask the hard questions so you don’t have to.

Working at FitXR

Company employees

80

Gender diversity (male:female:non-binary)

57:40:3

Office locations

Remote-first

Funding levels

$8.8m

Hiring Countries

Spain
United Kingdom
United States

Awards & Achievements

Most flexible companies

Most flexible companies

Flexa100 2024
DeepTech, Data & AI

DeepTech, Data & AI

Industry awards 2023
Most flexible companies

Most flexible companies

Flexa100 2023
2nd – AI & VR

2nd – AI & VR

Industry awards 2022