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Technical Artist-Xbox Games Studio- Rare Ltd.
top 3 scores:
Location flexibility
Hours flexibility
Autonomy
Job Description
Rare is an Xbox Game Studio creating the kind of games the world doesn’t have. Our values – explorers, evolving, together – are fundamental to the games we make and how we make them. Rare offers rewarding and fulfilling careers for exceptional people, supporting you to learn and grow. Our studio is a welcoming campus in the heart of the Midlands, where the majority of our team work in a flexible hybrid work pattern.
We are looking for a Technical Artist to join our growing technical art team at Rare, reporting into the Technical Art Lead. We want to hear from people who have a passion for solving difficult challenges, a thirst for innovation and a drive for just making the best games possible. You will be part of a small and dynamic team, whose key responsibility is to push for quality and efficiency wherever possible.
Working with all Art teams and Engineering disciplines, you will help define and assist in making the flexible content pipelines, work collaboratively on new cutting-edge features with the programming teams, whilst always searching for ways we can improve. If you have the skills and passion we are looking for and, most importantly, want to be part of something special, we want to hear from you.
Responsibilities
- Work with the Art Teams to deliver the game to the artistic vision.
- Identify and create tools to improve art pipelines.
- Support the Art, Engineering, and Design Teams - helping to resolve technical difficulties.
- Implement briefs provided by other teams, delivering reliable tools in a realistic timeframe.
- Proactively identify new technologies and techniques that will improve the game.
- When required, create concise documentation of toolsets that the team can rely on.
- Help keep Assets / Content within memory budget and performance guidelines.
Qualifications
Required Skills and Experience
- A professional portfolio or technical blog.
- Degree in Computer Science/similar related subject or equivalent development experience.
- Game development experience.
- Knowledge of programming languages such as Python/C#/C++/HLSL.
- Deep knowledge of 3D creation packages (Maya/Max/Zbrush/etc).
- Up-to-date experience and knowledge of current game development practices and terminology.
Desirable Skills and Experience
- Excellent artistic ability.
- Excellent eye for quality control and detail.
- Excellent problem-solving skills, with the ability to existing knowledge to rapidly improvise solutions.
- A broad technical understanding with the capacity to learn and utilize new skills quickly.
- Experience in seeing projects from beginning to end as a Technical Artist.
- Experienced in dealing with the idiosyncrasies of team project work.
- Excellent communication skills.
- Proactive and organized individual.
- Ability to take direction and constructive feedback.
- Self-motivated and passionate about the end result.
- Experience with Unreal Engine or equivalent is a plus.
- Solid knowledge of 3D graphics and rendering techniques especially Lighting and Shading would be a bonus.
Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
Company benefits
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Working at Microsoft UK
Company employees
Gender diversity (male:female)
Currently Hiring Countries
United Kingdom
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